S1005403_RisCC/target_simulator/gui/main_view.py

1886 lines
82 KiB
Python

# target_simulator/gui/main_view.py
"""
Main view of the application, containing the primary window and widgets.
"""
import tkinter as tk
from tkinter import ttk, scrolledtext, messagebox
from queue import Queue, Empty
from typing import Optional, Dict, Any, List
import time
import math
import os
import json
from datetime import datetime
# Use absolute imports for robustness and clarity
from target_simulator.gui.ppi_display import PPIDisplay
from target_simulator.gui.connection_settings_window import ConnectionSettingsWindow
from target_simulator.gui.radar_config_window import RadarConfigWindow
from target_simulator.gui.scenario_controls_frame import ScenarioControlsFrame
from target_simulator.gui.target_list_frame import TargetListFrame
from target_simulator.gui.connection_panel import ConnectionPanel
from target_simulator.core.communicator_interface import CommunicatorInterface
from target_simulator.core.serial_communicator import SerialCommunicator
from target_simulator.core.tftp_communicator import TFTPCommunicator
from target_simulator.core.simulation_engine import SimulationEngine
from target_simulator.core.models import Scenario, Target
from target_simulator.utils.logger import get_logger, shutdown_logging_system
from target_simulator.utils.config_manager import ConfigManager
from target_simulator.gui.sfp_debug_window import SfpDebugWindow
from target_simulator.gui.logger_panel import LoggerPanel
from target_simulator.core.sfp_communicator import SFPCommunicator
from target_simulator.analysis.simulation_state_hub import SimulationStateHub
from target_simulator.analysis.performance_analyzer import PerformanceAnalyzer
from target_simulator.gui.analysis_window import AnalysisWindow
from target_simulator.core import command_builder
from target_simulator.analysis.simulation_archive import SimulationArchive
from target_simulator.communication.communicator_manager import CommunicatorManager
from target_simulator.simulation.simulation_controller import SimulationController
# --- Import Version Info FOR THE WRAPPER ITSELF ---
try:
# Use absolute import based on package name
from target_simulator import _version as wrapper_version
WRAPPER_APP_VERSION_STRING = f"{wrapper_version.__version__} ({wrapper_version.GIT_BRANCH}/{wrapper_version.GIT_COMMIT_HASH[:7]})"
WRAPPER_BUILD_INFO = f"Wrapper Built: {wrapper_version.BUILD_TIMESTAMP}"
except ImportError:
# This might happen if you run the wrapper directly from source
# without generating its _version.py first (if you use that approach for the wrapper itself)
WRAPPER_APP_VERSION_STRING = "(Dev Wrapper)"
WRAPPER_BUILD_INFO = "Wrapper build time unknown"
# --- End Import Version Info ---
# --- Constants for Version Generation ---
DEFAULT_VERSION = "0.0.0+unknown"
DEFAULT_COMMIT = "Unknown"
DEFAULT_BRANCH = "Unknown"
# --- End Constants ---
GUI_QUEUE_POLL_INTERVAL_MS = 100
GUI_REFRESH_RATE_MS = 40
class MainView(tk.Tk):
"""The main application window."""
def __init__(self):
super().__init__()
self.logger = get_logger(__name__)
self.config_manager = ConfigManager()
self.current_archive: Optional[SimulationArchive] = None
# --- Load Settings ---
settings = self.config_manager.get_general_settings()
self.scan_limit = settings.get("scan_limit", 60)
self.max_range = settings.get("max_range", 100)
self.connection_config = self.config_manager.get_connection_settings()
# Defer establishing SFP receive connection until simulation start
self.defer_sfp_connection = True
# --- Initialize the data hub and analyzer ---
self.simulation_hub = SimulationStateHub()
self.performance_analyzer = PerformanceAnalyzer(self.simulation_hub)
# Communicator manager handles communicator lifecycle
self.communicator_manager = CommunicatorManager(
simulation_hub=self.simulation_hub, logger=self.logger, defer_sfp_connection=True
)
# Apply loaded connection settings to the manager
try:
self.communicator_manager.set_config(self.connection_config)
except Exception:
pass
# Simulation controller encapsulates start/stop/reset orchestration
try:
self.simulation_controller = SimulationController(
communicator_manager=self.communicator_manager,
simulation_hub=self.simulation_hub,
config_manager=self.config_manager,
logger=self.logger,
)
except Exception:
self.simulation_controller = None
# --- Core Logic Handlers ---
self.target_communicator: Optional[CommunicatorInterface] = None
self.lru_communicator: Optional[CommunicatorInterface] = None
self.scenario = Scenario()
self.current_scenario_name: Optional[str] = None
self.sfp_debug_window: Optional[SfpDebugWindow] = None
self.analysis_window: Optional[AnalysisWindow] = None
# --- Simulation Engine ---
self.simulation_engine: Optional[SimulationEngine] = None
self.is_simulation_running = tk.BooleanVar(value=False)
self.time_multiplier = 1.0
self.update_time = tk.DoubleVar(value=1.0)
# Simulation progress tracking
self.total_sim_time = 0.0
self.sim_elapsed_time = 0.0
self.sim_slider_var = tk.DoubleVar(value=0.0)
self._slider_is_dragging = False
# --- Window and UI Setup ---
self.title(f"Radar Target Simulator")
self.geometry(settings.get("geometry", "1200x900"))
self.minsize(1024, 768)
self._create_menubar()
self._create_main_layout()
self._create_statusbar()
# Id for scheduled status clear; used by show_status_message
self._status_after_id = None
# --- Post-UI Initialization ---
self._initialize_communicators()
self._load_scenarios_into_ui()
last_scenario = settings.get("last_selected_scenario")
if last_scenario and last_scenario in self.config_manager.get_scenario_names():
self._on_load_scenario(last_scenario)
self._update_window_title()
self.protocol("WM_DELETE_WINDOW", self._on_closing)
self.logger.info("MainView initialized successfully.")
# Start the new rendering loop
self.after(GUI_REFRESH_RATE_MS, self._gui_refresh_loop)
# Schedule periodic rate status updates (shows events/sec for real inputs and PPI updates)
try:
# Start after one second to allow initial state to settle
self.after(1000, self._update_rate_status)
except Exception:
self.logger.exception("Failed to schedule rate status updater")
def _create_main_layout(self):
v_pane = ttk.PanedWindow(self, orient=tk.VERTICAL)
v_pane.pack(fill=tk.BOTH, expand=True, padx=5, pady=5)
self.h_pane = ttk.PanedWindow(v_pane, orient=tk.HORIZONTAL)
v_pane.add(self.h_pane, weight=4)
# --- Right Pane (connection panel + PPI) ---
right_container = ttk.Frame(self.h_pane)
self.h_pane.add(right_container, weight=2)
# Connection panel sits above the PPI on the right side and shows
# current connection parameters and a centralized Connect/Disconnect button.
try:
self.connection_panel = ConnectionPanel(right_container, initial_config=self.connection_config)
self.connection_panel.pack(side=tk.TOP, fill=tk.X, padx=5, pady=(5, 2))
# Wire handlers back to MainView
try:
self.connection_panel.set_connect_handler(self._on_connect_button)
self.connection_panel.set_open_settings_handler(self._open_settings)
except Exception:
pass
except Exception:
# Fallback to inline panel if the new component fails for any reason
conn_panel = ttk.LabelFrame(right_container, text="Connection")
conn_panel.pack(side=tk.TOP, fill=tk.X, padx=5, pady=(5, 2))
self.conn_type_var = tk.StringVar(
value=self.connection_config.get("target", {}).get("type", "-")
)
self.conn_info_var = tk.StringVar(
value=self._format_connection_summary(
self.connection_config.get("target", {})
)
)
ttk.Label(conn_panel, text="Type:").pack(side=tk.LEFT, padx=(6, 2))
ttk.Label(conn_panel, textvariable=self.conn_type_var, width=10).pack(side=tk.LEFT)
ttk.Label(conn_panel, textvariable=self.conn_info_var).pack(side=tk.LEFT, padx=(8, 4))
self.connect_button = ttk.Button(conn_panel, text="Connect", command=self._on_connect_button)
self.connect_button.pack(side=tk.RIGHT, padx=(4, 6))
self.conn_settings_button = ttk.Button(conn_panel, text="Settings...", command=self._open_settings)
self.conn_settings_button.pack(side=tk.RIGHT, padx=(4, 0))
# Now the PPI widget below the connection panel
self.ppi_widget = PPIDisplay(
right_container, max_range_nm=self.max_range, scan_limit_deg=self.scan_limit
)
self.ppi_widget.pack(
side=tk.TOP, fill=tk.BOTH, expand=True, padx=2, pady=(2, 5)
)
# Non-blocking simulation notice area placed directly under the PPI.
# This shows informational messages like 'Simulation Finished' without
# popping up a modal dialog. The user can dismiss the notice.
try:
self.simulation_notice_var = tk.StringVar(value="")
notice_frame = ttk.Frame(right_container)
notice_frame.pack(side=tk.TOP, fill=tk.X, padx=2, pady=(0, 5))
# Use a plain tk.Label so we can set a background color reliably
# across themes to make the notice visible without being modal.
self.simulation_notice_label = tk.Label(
notice_frame,
textvariable=self.simulation_notice_var,
bg="#fff3cd",
fg="#6a4b00",
anchor="w",
relief=tk.SOLID,
bd=1,
padx=6,
pady=2,
)
self.simulation_notice_label.pack(side=tk.LEFT, fill=tk.X, expand=True)
self._dismiss_simulation_notice_btn = ttk.Button(
notice_frame,
text="Dismiss",
command=lambda: self.simulation_notice_var.set(""),
)
self._dismiss_simulation_notice_btn.pack(side=tk.RIGHT, padx=(6, 0))
except Exception:
# Keep UI robust: if any of this fails, continue without the notice.
self.simulation_notice_var = None
# Reflect initial connection state (likely disconnected)
try:
if hasattr(self.ppi_widget, "update_connect_state"):
self.ppi_widget.update_connect_state(False)
except Exception:
pass
# --- Left Pane ---
left_pane_container = ttk.Frame(self.h_pane)
self.h_pane.add(left_pane_container, weight=1)
left_notebook = ttk.Notebook(left_pane_container)
left_notebook.pack(fill=tk.BOTH, expand=True)
# --- TAB 1: SCENARIO CONFIG ---
scenario_tab = ttk.Frame(left_notebook)
left_notebook.add(scenario_tab, text="Scenario Config")
self.scenario_controls = ScenarioControlsFrame(
scenario_tab,
main_view=self,
load_scenario_command=self._on_load_scenario,
save_as_command=self._on_save_scenario_as,
delete_command=self._on_delete_scenario,
new_scenario_command=self._on_new_scenario,
)
self.scenario_controls.pack(fill=tk.X, expand=False, padx=5, pady=(5, 5))
self.target_list = TargetListFrame(
scenario_tab, targets_changed_callback=self._on_targets_changed
)
self.target_list.pack(fill=tk.BOTH, expand=True, padx=5)
# --- TAB 2: SIMULATION ---
simulation_tab = ttk.Frame(left_notebook)
left_notebook.add(simulation_tab, text="Simulation")
sim_scenario_frame = ttk.LabelFrame(simulation_tab, text="Scenario Control")
sim_scenario_frame.pack(fill=tk.X, padx=5, pady=5, anchor="n")
ttk.Label(sim_scenario_frame, text="Scenario:").pack(
side=tk.LEFT, padx=(5, 5), pady=5
)
self.sim_scenario_combobox = ttk.Combobox(
sim_scenario_frame,
textvariable=self.scenario_controls.current_scenario, # Share the variable
state="readonly",
)
self.sim_scenario_combobox.pack(side=tk.LEFT, expand=True, fill=tk.X, pady=5)
self.sim_scenario_combobox.bind(
"<<ComboboxSelected>>",
lambda event: self._on_load_scenario(self.sim_scenario_combobox.get()),
)
# Extracted simulation controls into SimulationControls component
try:
from target_simulator.gui.simulation_controls import SimulationControls
self.simulation_controls = SimulationControls(simulation_tab, self)
self.simulation_controls.pack(fill=tk.X, padx=5, pady=10, anchor="n")
# Preserve attribute names used throughout MainView for backward compatibility
self.start_button = self.simulation_controls.start_button
self.stop_button = self.simulation_controls.stop_button
self.multiplier_combo = self.simulation_controls.multiplier_combo
self.time_multiplier_var = self.simulation_controls.time_multiplier_var
self.update_time_entry = self.simulation_controls.update_time_entry
self.update_time = self.simulation_controls.update_time
self.reset_button = self.simulation_controls.reset_button
self.reset_radar_button = self.simulation_controls.reset_radar_button
self.sim_slider = self.simulation_controls.sim_slider
self.sim_elapsed_label = self.simulation_controls.sim_elapsed_label
self.sim_total_label = self.simulation_controls.sim_total_label
except Exception:
# If the extracted component fails, fall back to original inline layout
engine_frame = ttk.LabelFrame(simulation_tab, text="Live Simulation Engine")
engine_frame.pack(fill=tk.X, padx=5, pady=10, anchor="n")
# Use grid within engine_frame for a tidy multi-row layout that
# doesn't force the window to expand horizontally and keeps the PPI
# area visible. Configure columns so the middle spacer expands.
for i in range(10):
engine_frame.grid_columnconfigure(i, weight=0)
# Give the spacer column (3) and the main left column (0) flexible weight
engine_frame.grid_columnconfigure(0, weight=0)
engine_frame.grid_columnconfigure(3, weight=1)
self.start_button = ttk.Button(
engine_frame, text="Start Live", command=self._on_start_simulation
)
self.start_button.grid(row=0, column=0, sticky="w", padx=5, pady=5)
self.stop_button = ttk.Button(
engine_frame,
text="Stop Live",
command=self._on_stop_simulation,
state=tk.DISABLED,
)
self.stop_button.grid(row=0, column=1, sticky="w", padx=5, pady=5)
spacer = ttk.Frame(engine_frame)
spacer.grid(row=0, column=3, sticky="ew")
ttk.Label(engine_frame, text="Speed:").grid(
row=0, column=4, sticky="e", padx=(10, 2), pady=5
)
self.time_multiplier_var = tk.StringVar(value="1x")
self.multiplier_combo = ttk.Combobox(
engine_frame,
textvariable=self.time_multiplier_var,
values=["1x", "2x", "4x", "10x", "20x"],
state="readonly",
width=4,
)
self.multiplier_combo.grid(row=0, column=5, sticky="w", padx=(0, 5), pady=5)
self.multiplier_combo.bind(
"<<ComboboxSelected>>", self._on_time_multiplier_changed
)
ttk.Label(engine_frame, text="Update Time (s):").grid(
row=0, column=6, sticky="e", padx=(10, 2), pady=5
)
self.update_time_entry = ttk.Entry(
engine_frame, textvariable=self.update_time, width=5
)
self.update_time_entry.grid(row=0, column=7, sticky="w", padx=(0, 5), pady=5)
self.reset_button = ttk.Button(
engine_frame, text="Reset State", command=self._on_reset_simulation
)
self.reset_button.grid(row=0, column=8, sticky="e", padx=5, pady=5)
self.reset_radar_button = ttk.Button(
engine_frame, text="Reset Radar", command=self._reset_radar_state
)
self.reset_radar_button.grid(row=0, column=9, sticky="e", padx=5, pady=5)
progress_frame = ttk.Frame(engine_frame)
progress_frame.grid(row=1, column=0, columnspan=10, sticky="ew", padx=5, pady=(6, 2))
self.sim_slider = ttk.Scale(
progress_frame,
orient=tk.HORIZONTAL,
variable=self.sim_slider_var,
from_=0.0,
to=1.0,
command=lambda v: None,
)
progress_frame.grid_columnconfigure(0, weight=1)
progress_frame.grid_columnconfigure(1, weight=0)
self.sim_slider.grid(row=0, column=0, sticky="ew", padx=(4, 8))
try:
self.sim_slider.bind(
"<ButtonPress-1>", lambda e: setattr(self, "_slider_is_dragging", True)
)
self.sim_slider.bind(
"<ButtonRelease-1>",
lambda e: (
setattr(self, "_slider_is_dragging", False),
self._on_seek(),
),
)
except Exception:
pass
labels_frame = ttk.Frame(progress_frame)
labels_frame.grid(row=0, column=1, sticky="e", padx=(4, 4))
self.sim_elapsed_label = ttk.Label(labels_frame, text="0.0s", width=8, anchor=tk.E)
self.sim_elapsed_label.grid(row=0, column=0)
slash_label = ttk.Label(labels_frame, text="/")
slash_label.grid(row=0, column=1, padx=(2, 2))
self.sim_total_label = ttk.Label(labels_frame, text="0.0s", width=8, anchor=tk.W)
self.sim_total_label.grid(row=0, column=2)
# --- TAB 3: LRU SIMULATION ---
lru_tab = ttk.Frame(left_notebook)
left_notebook.add(lru_tab, text="LRU Simulation")
cooling_frame = ttk.LabelFrame(lru_tab, text="Cooling Unit Status")
cooling_frame.pack(fill=tk.X, padx=5, pady=5, anchor="n")
ttk.Label(cooling_frame, text="Status:").pack(side=tk.LEFT, padx=5, pady=5)
self.cooling_status_var = tk.StringVar(value="OK")
cooling_combo = ttk.Combobox(
cooling_frame,
textvariable=self.cooling_status_var,
values=["OK", "OVERHEATING", "FAULT"],
state="readonly",
)
cooling_combo.pack(side=tk.LEFT, expand=True, fill=tk.X, padx=5, pady=5)
power_frame = ttk.LabelFrame(lru_tab, text="Power Supply Unit Status")
power_frame.pack(fill=tk.X, padx=5, pady=5, anchor="n")
ttk.Label(power_frame, text="Status:").pack(side=tk.LEFT, padx=5, pady=5)
self.power_status_var = tk.StringVar(value="OK")
power_combo = ttk.Combobox(
power_frame,
textvariable=self.power_status_var,
values=["OK", "LOW_VOLTAGE", "FAULT"],
state="readonly",
)
power_combo.pack(side=tk.LEFT, expand=True, fill=tk.X, padx=5, pady=5)
lru_action_frame = ttk.Frame(lru_tab)
lru_action_frame.pack(fill=tk.X, padx=5, pady=10, anchor="n")
send_lru_button = ttk.Button(
lru_action_frame, text="Send LRU Status", command=self._on_send_lru_status
)
send_lru_button.pack(side=tk.RIGHT)
# --- TAB 4: Analysis ---
analysis_tab = ttk.Frame(left_notebook)
left_notebook.add(analysis_tab, text="Analysis")
self._create_analysis_tab_widgets(analysis_tab) # Nuovo metodo
# --- Bottom Pane (Logs) ---
log_frame_container = ttk.LabelFrame(v_pane, text="Logs")
v_pane.add(log_frame_container, weight=1)
self.log_text_widget = scrolledtext.ScrolledText(
log_frame_container, state=tk.DISABLED, wrap=tk.WORD, font=("Consolas", 9)
)
self.log_text_widget.pack(fill=tk.BOTH, expand=True, padx=5, pady=5)
# Ensure the log pane starts smaller so the rate/status bar remains visible
# on lower-resolution screens. We compute the window geometry after
# idle tasks have run (so sizes are realistic) and then move the sash
# so the Logs pane has a small fixed minimum height (~80px) or ~18%.
try:
def _shrink_log_pane_once(event=None):
# Run only once
if getattr(self, "_log_pane_shrunk", False):
return
try:
# Ensure geometry/layout is updated
try:
self.update_idletasks()
except Exception:
pass
# Prefer the paned window's current height if available
total_h = v_pane.winfo_height() or self.winfo_height() or 800
# If geometry isn't yet realized (very small), try again shortly
# instead of forcing a potentially incorrect sash position that
# could collapse the top pane. A small threshold avoids acting
# on transient values produced during window manager setup.
if total_h < 200:
try:
# Schedule a retry and do not mark as shrunk yet
self.after(300, _shrink_log_pane_once)
except Exception:
pass
return
# Determine desired log pane height (min 60px, or ~18% of window)
desired_log_h = max(60, int(total_h * 0.18))
# Limit logs to at most half the window to avoid swallowing the UI
desired_log_h = min(desired_log_h, int(total_h * 0.5))
# Compute the desired top pane height so bottom gets desired_log_h
desired_top_h = int(total_h - desired_log_h)
# Ensure the top pane has a reasonable minimum height so it
# doesn't collapse (use 120px as a safe minimum).
desired_top_h = max(120, desired_top_h)
# But also ensure we don't push the top larger than possible
desired_top_h = min(desired_top_h, max(40, total_h - 40))
# Apply sash position (index 0 for the only sash in vertical pane)
try:
v_pane.sashpos(0, desired_top_h)
# Only mark successful shrink once sashpos applied without
# raising an exception. Some platforms may not support
# sashpos until fully realized, so if sashpos raises we
# leave the flag unset and allow the Configure event to
# retry.
setattr(self, "_log_pane_shrunk", True)
except Exception:
# Some platforms may not support sashpos until fully realized;
# ignore and rely on later Configure event to attempt again.
try:
# Retry shortly instead of marking as done.
self.after(300, _shrink_log_pane_once)
except Exception:
pass
return
except Exception:
pass
# Try shortly after init (gives Tk time to compute geometry). Use a
# slightly longer delay to allow theme/layout to stabilise (some
# nested widgets can delay final geometry on certain platforms).
self.after(500, _shrink_log_pane_once)
# Also bind to a single Configure event in case geometry wasn't ready
def _on_config_once(ev):
_shrink_log_pane_once()
try:
v_pane.unbind("<Configure>", onconf_id)
except Exception:
pass
onconf_id = v_pane.bind("<Configure>", _on_config_once)
except Exception:
pass
def _create_analysis_tab_widgets(self, parent):
self.analysis_tree = ttk.Treeview(
parent, columns=("datetime", "scenario", "duration"), show="headings"
)
self.analysis_tree.heading("datetime", text="Date/Time")
self.analysis_tree.heading("scenario", text="Scenario Name")
self.analysis_tree.heading("duration", text="Duration (s)")
self.analysis_tree.column("datetime", width=150)
self.analysis_tree.column("scenario", width=200)
self.analysis_tree.column("duration", width=80, anchor=tk.E)
self.analysis_tree.pack(fill=tk.BOTH, expand=True, padx=5, pady=5)
btn_frame = ttk.Frame(parent)
btn_frame.pack(fill=tk.X, padx=5, pady=5)
ttk.Button(
btn_frame, text="Refresh List", command=self._refresh_analysis_list
).pack(side=tk.LEFT)
# Button to open the archive folder in the system file explorer
ttk.Button(
btn_frame, text="Open Archive Folder", command=self._open_archive_folder
).pack(side=tk.LEFT, padx=(6, 0))
ttk.Button(
btn_frame, text="Analyze Selected", command=self._on_analyze_run
).pack(side=tk.RIGHT)
# Popola la lista all'avvio
self.after(100, self._refresh_analysis_list)
def _create_menubar(self):
menubar = tk.Menu(self)
self.config(menu=menubar)
settings_menu = tk.Menu(menubar, tearoff=0)
menubar.add_cascade(label="Settings", menu=settings_menu)
settings_menu.add_command(label="Connection...", command=self._open_settings)
settings_menu.add_command(
label="Radar Config...", command=self._open_radar_config
)
debug_menu = tk.Menu(menubar, tearoff=0)
menubar.add_cascade(label="Debug", menu=debug_menu)
debug_menu.add_command(
label="SFP Packet Inspector...", command=self._open_sfp_debug_window
)
debug_menu.add_command(
label="Logger Levels...", command=self._open_logger_panel
)
def _create_statusbar(self):
status_bar = ttk.Frame(self, relief=tk.SUNKEN)
status_bar.pack(side=tk.BOTTOM, fill=tk.X)
ttk.Label(status_bar, text="Target:").pack(side=tk.LEFT, padx=(5, 2))
self.target_status_canvas = tk.Canvas(
status_bar, width=16, height=16, highlightthickness=0
)
self.target_status_canvas.pack(side=tk.LEFT, padx=(0, 10))
self._draw_status_indicator(self.target_status_canvas, "#e74c3c")
ttk.Label(status_bar, text="LRU:").pack(side=tk.LEFT, padx=(5, 2))
self.lru_status_canvas = tk.Canvas(
status_bar, width=16, height=16, highlightthickness=0
)
self.lru_status_canvas.pack(side=tk.LEFT, padx=(0, 10))
self._draw_status_indicator(self.lru_status_canvas, "#e74c3c")
self.status_var = tk.StringVar(value="Ready")
ttk.Label(status_bar, textvariable=self.status_var, anchor=tk.W).pack(
side=tk.LEFT, fill=tk.X, expand=True, padx=5
)
# Small rate indicator showing incoming real-state rate and PPI update rate
try:
self.rate_status_var = tk.StringVar(value="")
ttk.Label(status_bar, textvariable=self.rate_status_var, anchor=tk.E).pack(
side=tk.RIGHT, padx=(4, 8)
)
except Exception:
# Do not allow UI failures to stop initialization
self.rate_status_var = None
def show_status_message(self, text: str, timeout_ms: int = 3000):
"""Show a transient status message in the main status bar.
If another message is scheduled to clear, cancel it and schedule the
new message to be cleared after timeout_ms.
"""
try:
# Cancel previous scheduled clear if any
try:
if self._status_after_id is not None:
self.after_cancel(self._status_after_id)
except Exception:
pass
# Set message
self.status_var.set(text)
# Schedule clear back to Ready
def _clear():
try:
self.status_var.set("Ready")
except Exception:
pass
self._status_after_id = self.after(timeout_ms, _clear)
except Exception:
# As a fallback, log the status
try:
self.logger.info(text)
except Exception:
pass
def _draw_status_indicator(self, canvas, color):
canvas.delete("all")
canvas.create_oval(2, 2, 14, 14, fill=color, outline="black")
def _update_window_title(self):
"""Updates the window title based on the current scenario."""
base_title = (f"Radar Target Simulator- {WRAPPER_APP_VERSION_STRING}")
if self.current_scenario_name:
self.title(f"{base_title} - {self.current_scenario_name}")
else:
self.title(base_title)
def _format_connection_summary(self, cfg: dict) -> str:
"""Return a short human-readable summary of the target connection config.
This is used by the connection panel to show relevant info without
opening the full settings dialog.
"""
try:
t = cfg.get("type")
if not t:
return "-"
if t == "sfp":
sfp = cfg.get("sfp", {})
ip = sfp.get("ip") or sfp.get("host") or "?"
# Support both single port and multiple ports (list/tuple)
remote = sfp.get("port") or sfp.get("remote_port")
if isinstance(remote, (list, tuple)):
remote_str = ",".join(str(int(p)) for p in remote)
else:
try:
remote_str = str(int(remote)) if remote is not None else "?"
except Exception:
remote_str = str(remote)
local = sfp.get("local_port")
if local is not None:
try:
local_str = str(int(local))
except Exception:
local_str = str(local)
return f"{ip} (remote:{remote_str} local:{local_str})"
return f"{ip} (remote:{remote_str})"
if t == "serial":
s = cfg.get("serial", {})
port = s.get("port") or s.get("device") or "?"
baud = s.get("baudrate") or s.get("baud") or "?"
return f"{port} @{baud}"
if t == "tftp":
tftp = cfg.get("tftp", {})
host = tftp.get("host") or tftp.get("server") or "?"
return f"{host}"
return "-"
except Exception:
return "-"
def _update_communicator_status(self, comm_name: str, is_connected: bool):
canvas = (
self.target_status_canvas
if comm_name == "Target"
else self.lru_status_canvas
)
color = "#2ecc40" if is_connected else "#e74c3c"
self._draw_status_indicator(canvas, color)
def _on_connection_state_change(self, is_connected: bool):
"""Callback for communicator connection state changes."""
self.logger.info(
f"MainView received connection state change: Connected={is_connected}"
)
self._update_communicator_status("Target", is_connected)
# Update the PPI's internal state (visual only) and the debug window
try:
if hasattr(self.ppi_widget, "update_connect_state"):
self.ppi_widget.update_connect_state(is_connected)
except Exception:
pass
# Update centralized connect button text and status indicator
try:
# Prefer the new ConnectionPanel if present
if hasattr(self, "connection_panel") and self.connection_panel:
try:
self.connection_panel.update_toggle_state(is_connected)
except Exception:
pass
elif hasattr(self, "connect_button") and self.connect_button:
self.connect_button.config(
text="Disconnect" if is_connected else "Connect"
)
except Exception:
pass
# Also update the debug window if it's open
if self.sfp_debug_window and self.sfp_debug_window.winfo_exists():
if hasattr(self.sfp_debug_window, "update_toggle_state"):
self.sfp_debug_window.update_toggle_state(is_connected)
def _initialize_communicators(self):
# Delegate communicator lifecycle to CommunicatorManager
try:
# Ensure manager knows the latest config
try:
self.communicator_manager.set_config(self.connection_config)
except Exception:
pass
t_comm, t_connected, l_comm, l_connected = self.communicator_manager.initialize_communicators()
self.target_communicator = t_comm
self.lru_communicator = l_comm
self._update_communicator_status("Target", bool(t_connected))
self._update_communicator_status("LRU", bool(l_connected))
# Ensure the manager notifies through MainView callback when state changes
try:
self.communicator_manager.add_connection_state_callback(self._on_connection_state_change)
except Exception:
pass
except Exception:
# Fallback to original inline initialization in case of problems
try:
if self.target_communicator and self.target_communicator.is_open:
self.target_communicator.disconnect()
if self.lru_communicator and self.lru_communicator.is_open:
self.lru_communicator.disconnect()
target_cfg = self.connection_config.get("target", {})
lru_cfg = self.connection_config.get("lru", {})
self.target_communicator, target_connected = self._setup_communicator(target_cfg, "Target")
self._update_communicator_status("Target", target_connected)
self.lru_communicator, lru_connected = self._setup_communicator(lru_cfg, "LRU")
self._update_communicator_status("LRU", lru_connected)
except Exception:
self.logger.exception("Fallback communicator initialization failed")
def _setup_communicator(
self, config: dict, name: str
) -> tuple[Optional[CommunicatorInterface], bool]:
comm_type = config.get("type")
self.logger.info(f"Initializing {name} communicator of type: {comm_type}")
communicator = None
config_data = None
if comm_type == "serial":
communicator = SerialCommunicator()
config_data = config.get("serial", {})
elif comm_type == "tftp":
communicator = TFTPCommunicator()
config_data = config.get("tftp", {})
elif comm_type == "sfp":
# --- MODIFICATION: Do not pass update_queue ---
communicator = SFPCommunicator(simulation_hub=self.simulation_hub)
communicator.add_connection_state_callback(self._on_connection_state_change)
config_data = config.get("sfp", {})
if self.defer_sfp_connection:
# Return the communicator object but indicate it's not yet connected
return communicator, False
if communicator and config_data:
if communicator.connect(config_data):
return communicator, True
self.logger.warning(f"Failed to initialize or connect {name} communicator.")
return None, False
def update_connection_settings(self, new_config: Dict[str, Any]):
self.logger.info(f"Updating connection settings: {new_config}")
self.connection_config = new_config
self.config_manager.save_connection_settings(new_config)
# Refresh connection summary in the connection panel
try:
if hasattr(self, "conn_type_var"):
self.conn_type_var.set(
self.connection_config.get("target", {}).get("type", "-")
)
if hasattr(self, "conn_info_var"):
self.conn_info_var.set(
self._format_connection_summary(
self.connection_config.get("target", {})
)
)
except Exception:
pass
# Update the connection panel UI if present
try:
if hasattr(self, "connection_panel") and self.connection_panel:
try:
self.connection_panel.update_summary(self.connection_config)
except Exception:
pass
except Exception:
pass
# Update the communicator manager and reinitialize
try:
self.communicator_manager.set_config(new_config)
self._initialize_communicators()
except Exception:
# Fallback: call the previous initialization path
try:
self._initialize_communicators()
except Exception:
pass
def _open_settings(self):
self.logger.info("Opening connection settings window.")
ConnectionSettingsWindow(self, self.config_manager, self.connection_config)
def _on_connect_button(self):
self.logger.info("Connection toggle requested by user via PPI button.")
try:
# If communicator exists and is open, disconnect.
if self.target_communicator and self.target_communicator.is_open:
self.logger.info("Requesting disconnect.")
self.target_communicator.disconnect()
return
# Otherwise, attempt to connect.
self.logger.info("Requesting connect.")
# Ensure we have a communicator instance.
if not self.target_communicator:
self.logger.info(
"No target communicator instance. Initializing communicators."
)
self._initialize_communicators()
# If it's still null after init, we can't proceed.
if not self.target_communicator:
self.logger.error("Failed to create target communicator on demand.")
messagebox.showerror("Error", "Could not create communicator.")
return
# Now, connect using the existing or new instance.
cfg = self.connection_config.get("target", {})
sfp_cfg = cfg.get("sfp")
if cfg.get("type") == "sfp" and sfp_cfg:
if not self.target_communicator.connect(sfp_cfg):
self.logger.error("Failed to connect target communicator.")
messagebox.showerror(
"Connection Failed",
"Could not connect to target. Check settings and logs.",
)
else:
self.logger.warning(
"Connection attempt without valid SFP config. Running full re-initialization."
)
self._initialize_communicators()
except Exception:
self.logger.exception("Unhandled exception in _on_connect_button")
def _reset_radar_state(self) -> bool:
# Delegates to SimulationController if available
try:
if hasattr(self, "simulation_controller") and self.simulation_controller:
return self.simulation_controller.reset_radar_state(self)
except Exception:
# If controller fails, fall back to previous inline behavior
try:
self.logger.exception("SimulationController reset failed; falling back to inline reset.")
except Exception:
pass
# Fallback: call controller.reset_radar_state via attribute to reuse logic
try:
if hasattr(self, "simulation_controller") and self.simulation_controller:
return self.simulation_controller.reset_radar_state(self)
except Exception:
pass
# If no controller available, return False conservatively
try:
messagebox.showerror("Reset Error", "Unable to perform radar reset (controller unavailable).")
except Exception:
pass
return False
def _on_start_simulation(self):
# Delegate to SimulationController if available
try:
if hasattr(self, "simulation_controller") and self.simulation_controller:
return self.simulation_controller.start_simulation(self)
except Exception:
try:
self.logger.exception("SimulationController start failed; falling back to inline start.")
except Exception:
pass
# If controller is not present or failed, attempt no-op fallback
try:
messagebox.showerror("Start Error", "Unable to start simulation (controller unavailable).")
except Exception:
pass
def _on_stop_simulation(self):
try:
if hasattr(self, "simulation_controller") and self.simulation_controller:
return self.simulation_controller.stop_simulation(self)
except Exception:
try:
self.logger.exception("SimulationController stop failed; falling back to inline stop.")
except Exception:
pass
try:
messagebox.showerror("Stop Error", "Unable to stop simulation (controller unavailable).")
except Exception:
pass
def _on_simulation_finished(self):
try:
if hasattr(self, "simulation_controller") and self.simulation_controller:
return self.simulation_controller.on_simulation_finished(self)
except Exception:
try:
self.logger.exception("SimulationController on_finished failed; falling back to inline finished handler.")
except Exception:
pass
try:
self.logger.error("Unable to handle simulation finished (controller unavailable).")
except Exception:
pass
def _on_reset_simulation(self):
self.logger.info("Resetting scenario to initial state.")
if self.is_simulation_running.get():
self._on_stop_simulation()
self.scenario.reset_simulation()
self._update_all_views()
def _process_gui_queue(self):
"""
Processes a batch of updates from the GUI queue to keep the UI responsive
without getting stuck in an infinite loop.
"""
MAX_UPDATES_PER_CYCLE = 100 # Process up to 100 messages per call
try:
for _ in range(MAX_UPDATES_PER_CYCLE):
try:
update = self.gui_update_queue.get_nowait()
if update == "SIMULATION_FINISHED":
self.logger.info("Simulation finished signal received.")
self._on_simulation_finished()
try:
self.sim_elapsed_time = self.total_sim_time
self.sim_slider_var.set(
1.0 if self.total_sim_time > 0 else 0.0
)
except Exception:
pass
self._update_simulation_progress_display()
elif isinstance(update, list):
if len(update) == 0:
# Hub refresh notification (real data arrived).
display_data = self._build_display_data_from_hub()
self.ppi_widget.update_real_targets(
display_data.get("real", [])
)
try:
if (
hasattr(self, "simulation_hub")
and self.simulation_hub is not None
and hasattr(
self.ppi_widget, "update_antenna_azimuth"
)
):
if hasattr(
self.simulation_hub, "get_antenna_azimuth"
):
az_deg, az_ts = (
self.simulation_hub.get_antenna_azimuth()
)
else:
az_deg, az_ts = (
self.simulation_hub.get_platform_azimuth()
)
if az_deg is not None:
self.ppi_widget.update_antenna_azimuth(
az_deg, timestamp=az_ts
)
except Exception:
self.logger.debug(
"Failed to propagate antenna azimuth to PPI",
exc_info=True,
)
else:
# This is an update with simulated targets from the engine.
simulated_targets: List[Target] = update
self.target_list.update_target_list(simulated_targets)
self.ppi_widget.update_simulated_targets(simulated_targets)
# Update simulation progress bar
try:
if (
self.simulation_engine
and self.simulation_engine.scenario
):
times = [
getattr(t, "_sim_time_s", 0.0)
for t in self.simulation_engine.scenario.get_all_targets()
]
self.sim_elapsed_time = max(times) if times else 0.0
if self.total_sim_time > 0 and not getattr(
self, "_slider_is_dragging", False
):
progress_frac = min(
1.0,
max(
0.0,
self.sim_elapsed_time / self.total_sim_time,
),
)
self.sim_slider_var.set(progress_frac)
self._update_simulation_progress_display()
except Exception:
self.logger.debug(
"Progress UI update failed", exc_info=True
)
except Empty:
# Queue is empty, we can stop processing for this cycle.
break
finally:
# Always reschedule the next poll.
try:
self.after(GUI_QUEUE_POLL_INTERVAL_MS, self._process_gui_queue)
except Exception:
# This can happen on shutdown, just ignore.
pass
def _update_button_states(self):
is_running = self.is_simulation_running.get()
# Determine if analysis data exists. Ensure boolean type.
has_data_to_analyze = (
bool(self.simulation_hub.get_all_target_ids())
if self.simulation_hub
else False
)
# Enable Analysis only when simulation is NOT running and there is data
# to analyze (i.e., after a completed run or after receiving real data).
analysis_state = (
tk.NORMAL if (not is_running and has_data_to_analyze) else tk.DISABLED
)
state = tk.DISABLED if is_running else tk.NORMAL
self.reset_radar_button.config(state=state)
self.start_button.config(state=tk.DISABLED if is_running else tk.NORMAL)
self.stop_button.config(state=tk.NORMAL if is_running else tk.DISABLED)
# Analysis tab has its own controls; nothing to update here.
self.multiplier_combo.config(
state="readonly" if not is_running else tk.DISABLED
)
self.scenario_controls.new_button.config(state=state)
self.scenario_controls.save_button.config(state=state)
self.scenario_controls.save_as_button.config(state=state)
self.scenario_controls.delete_button.config(state=state)
self.scenario_controls.scenario_combobox.config(
state="readonly" if not is_running else tk.DISABLED
)
self.target_list.add_button.config(state=state)
self.target_list.remove_button.config(state=state)
self.target_list.edit_button.config(state=state)
self.target_list.tree.config(selectmode="browse" if not is_running else "none")
def _on_time_multiplier_changed(self, event=None):
"""Handles changes to the time multiplier selection."""
try:
multiplier_str = self.time_multiplier_var.get().replace("x", "")
self.time_multiplier = float(multiplier_str)
if self.simulation_engine and self.simulation_engine.is_running():
self.simulation_engine.set_time_multiplier(self.time_multiplier)
except ValueError:
self.logger.error(
f"Invalid time multiplier value: {self.time_multiplier_var.get()}"
)
self.time_multiplier = 1.0
def _update_simulation_progress_display(self):
"""Updates the elapsed/total time label from internal state."""
try:
elapsed = self.sim_elapsed_time
total = self.total_sim_time
# Update separate labels for elapsed and total time
try:
self.sim_elapsed_label.config(text=f"{elapsed:.1f}s")
self.sim_total_label.config(text=f"{total:.1f}s")
except Exception:
# Fallback for older layouts
if hasattr(self, "sim_time_label"):
self.sim_time_label.config(text=f"{elapsed:.1f}s / {total:.1f}s")
except Exception:
pass
def _update_rate_status(self):
"""
Periodically update the small status label with recent rates:
- real input events/sec (from SimulationStateHub)
- PPI real-update calls/sec (from PPIDisplay)
"""
try:
real_rate = 0.0
packet_rate = 0.0
ppi_rate = 0.0
try:
if self.simulation_hub and hasattr(
self.simulation_hub, "get_real_rate"
):
real_rate = float(self.simulation_hub.get_real_rate(1.0))
# Prefer packet rate if available (packets/sec vs events/sec)
if self.simulation_hub and hasattr(
self.simulation_hub, "get_packet_rate"
):
packet_rate = float(self.simulation_hub.get_packet_rate(1.0))
except Exception:
real_rate = 0.0
packet_rate = 0.0
try:
if (
hasattr(self, "ppi_widget")
and self.ppi_widget
and hasattr(self.ppi_widget, "get_real_update_rate")
):
ppi_rate = float(self.ppi_widget.get_real_update_rate(1.0))
except Exception:
ppi_rate = 0.0
if getattr(self, "rate_status_var", None) is not None:
try:
# Show both packet-level rate and per-target event rate so
# users can distinguish network throughput (packets/sec)
# from per-target updates (events/sec).
if packet_rate > 0.0:
self.rate_status_var.set(
f"pkt in: {packet_rate:.1f} pkt/s | ev in: {real_rate:.1f} ev/s | ppi upd: {ppi_rate:.1f} upd/s"
)
else:
self.rate_status_var.set(
f"real in: {real_rate:.1f} ev/s | ppi upd: {ppi_rate:.1f} upd/s"
)
except Exception:
pass
except Exception:
# Swallow any unexpected error — status bar shouldn't raise
try:
self.logger.exception("Error while updating rate status")
except Exception:
pass
finally:
# Reschedule
try:
self.after(1000, self._update_rate_status)
except Exception:
pass
def _on_seek(self):
"""Called when the user releases the progress slider to seek."""
try:
if not self.simulation_engine or not self.simulation_engine.scenario:
return
frac = float(self.sim_slider_var.get())
# Compute the new time and clamp
new_time = max(0.0, min(self.total_sim_time, frac * self.total_sim_time))
# Ask engine to seek to this new time
try:
self.simulation_engine.set_simulation_time(new_time)
# Immediately update internal elapsed time and label
self.sim_elapsed_time = new_time
self._update_simulation_progress_display()
except Exception:
self.logger.exception("Failed to seek simulation time.")
except Exception:
self.logger.exception("Error in _on_seek handler.")
def _on_targets_changed(self, targets: List[Target]):
"""Callback executed when the target list is modified by the user."""
# 1. Update the internal scenario object
self.scenario.targets = {t.target_id: t for t in targets}
# 2. Update the PPI display with the latest target list
# Pass an explicit dict so PPIDisplay treats this as a simulated-only
# update and does not accidentally clear real (server) targets.
self.ppi_widget.update_simulated_targets(targets)
# 3. Automatically save the changes to the current scenario file
if self.current_scenario_name:
self.logger.info(
f"Targets changed for scenario '{self.current_scenario_name}'. Saving changes."
)
self.config_manager.save_scenario(
self.current_scenario_name, self.scenario.to_dict()
)
else:
self.logger.warning(
"Targets changed, but no scenario is currently loaded. Changes are not saved."
)
def _update_all_views(self, targets_to_display: Optional[List[Target]] = None):
self._update_window_title()
if targets_to_display is None:
targets_to_display = self.scenario.get_all_targets()
self.target_list.update_target_list(targets_to_display)
# Use an explicit dict to indicate these are simulated scenario targets.
self.ppi_widget.update_simulated_targets(targets_to_display)
def _load_scenarios_into_ui(self):
scenario_names = self.config_manager.get_scenario_names()
self.scenario_controls.update_scenario_list(
scenario_names, self.current_scenario_name
)
self.sim_scenario_combobox["values"] = scenario_names
def _on_load_scenario(self, scenario_name: str):
if self.is_simulation_running.get():
self._on_stop_simulation()
self.logger.info(f"Loading scenario: {scenario_name}")
scenario_data = self.config_manager.get_scenario(scenario_name)
if scenario_data:
try:
# Clear any previously simulated-only data so the new scenario's
# simulated targets are shown cleanly. We intentionally preserve
# 'real' target data if present (do not call hub.reset()).
try:
if hasattr(self, "simulation_hub") and self.simulation_hub:
self.simulation_hub.clear_simulated_data()
except Exception:
pass
# Also clear PPI trails and simulated target visual state before
# loading the new scenario to avoid leaving stale markers.
try:
if hasattr(self, "ppi_widget") and self.ppi_widget:
self.ppi_widget.clear_trails()
self.ppi_widget.update_simulated_targets([])
except Exception:
pass
self.scenario = Scenario.from_dict(scenario_data)
self.current_scenario_name = scenario_name
# Update target list UI with loaded scenario's targets
self.target_list.update_target_list(self.scenario.get_all_targets())
self._update_all_views()
self.sim_scenario_combobox.set(scenario_name)
# If not connected to a real target, show a trajectory preview
# for the loaded scenario so the user can see initial positions
# and planned paths before starting the simulation.
try:
connected = bool(
self.target_communicator
and getattr(self.target_communicator, "is_open", False)
)
except Exception:
connected = False
if not connected and hasattr(self, "ppi_widget") and self.ppi_widget:
try:
# Draw per-target dashed trajectories as preview
self.ppi_widget.draw_scenario_preview(self.scenario)
except Exception:
pass
except Exception as e:
self.logger.error(
f"Failed to parse scenario data for '{scenario_name}': {e}",
exc_info=True,
)
messagebox.showerror(
"Load Error", f"Could not load scenario '{scenario_name}'.\n{e}"
)
else:
self.logger.warning(
f"Attempted to load a non-existent scenario: {scenario_name}"
)
def _on_save_scenario(self, scenario_name: str):
self.logger.info(f"Saving scenario: {scenario_name}")
self.scenario.targets = {t.target_id: t for t in self.target_list.get_targets()}
self.config_manager.save_scenario(scenario_name, self.scenario.to_dict())
self.current_scenario_name = scenario_name
self._load_scenarios_into_ui()
self._update_window_title()
messagebox.showinfo(
"Success", f"Scenario '{scenario_name}' saved successfully.", parent=self
)
def _on_save_scenario_as(self, scenario_name: str):
self.scenario.targets = {t.target_id: t for t in self.target_list.get_targets()}
self._on_save_scenario(scenario_name)
def _on_new_scenario(self, scenario_name: str):
scenario_names = self.config_manager.get_scenario_names()
if scenario_name in scenario_names:
messagebox.showinfo(
"Duplicate Scenario",
f"Scenario '{scenario_name}' already exists. Loading it instead.",
parent=self,
)
self._on_load_scenario(scenario_name)
return
self.logger.info(f"Creating new scenario: {scenario_name}")
self.scenario = Scenario(name=scenario_name)
self.current_scenario_name = scenario_name
# Do NOT persist the new empty scenario automatically. Persisting should
# happen explicitly when the user presses Save. This avoids accidental
# overwrites of the on-disk `scenarios.json` when a user creates a
# placeholder and then quits or when tests manipulate in-memory state.
#
# Update UI so the new scenario appears selected in the combobox even
# though it's not yet saved to disk: build a temporary list of names
# that includes the new name and update the controls.
try:
# Update main views (clears target list display)
self._update_all_views()
# Build combobox values including the new (unsaved) scenario name
names = list(self.config_manager.get_scenario_names())
if scenario_name not in names:
names = names + [scenario_name]
# Update scenario list UI and select the new scenario
try:
self.scenario_controls.update_scenario_list(
names, select_scenario=scenario_name
)
except Exception:
# Fallback for older UI: directly set combobox values
try:
self.sim_scenario_combobox["values"] = names
except Exception:
pass
try:
self.scenario_controls.current_scenario.set(scenario_name)
self.sim_scenario_combobox.set(scenario_name)
except Exception:
pass
except Exception:
# Never allow UI update failures to raise here
self.logger.exception("Failed to create new unsaved scenario in UI")
def _on_delete_scenario(self, scenario_name: str):
self.logger.info(f"Deleting scenario: {scenario_name}")
self.config_manager.delete_scenario(scenario_name)
if self.current_scenario_name == scenario_name:
self.current_scenario_name = None
self.scenario = Scenario()
self._update_all_views()
self._load_scenarios_into_ui()
def _on_send_lru_status(self):
# Implementation from your code
pass
def _on_send_initial_state(self):
"""Sends the full scenario using tgtinit for initial setup."""
if self.target_communicator and self.target_communicator.is_open:
if self.scenario and self.scenario.get_all_targets():
# reset_simulation() assicura che i dati inviati siano quelli iniziali
self.scenario.reset_simulation()
self.target_communicator.send_scenario(self.scenario)
messagebox.showinfo(
"Scenario Sent",
"Initial state of the scenario sent to the radar.",
parent=self,
)
else:
messagebox.showinfo(
"Empty Scenario", "Cannot send an empty scenario.", parent=self
)
else:
messagebox.showerror(
"Not Connected",
"Target communicator is not connected. Please check settings.",
parent=self,
)
def _on_reset_targets(self):
# Implementation from your code
pass
def _open_radar_config(self):
self.logger.info("Opening radar config window.")
dialog = RadarConfigWindow(
self, current_scan_limit=self.scan_limit, current_max_range=self.max_range
)
# wait_window è già gestito all'interno di RadarConfigWindow,
# quindi il codice prosegue solo dopo la sua chiusura.
if dialog.scan_limit is not None and dialog.max_range is not None:
# Check if values have actually changed to avoid unnecessary redraws
if (
self.scan_limit != dialog.scan_limit
or self.max_range != dialog.max_range
):
self.logger.info("Radar configuration changed. Applying new settings.")
self.scan_limit = dialog.scan_limit
self.max_range = dialog.max_range
# --- LOGICA MODIFICATA ---
# Non distruggere il widget, ma riconfiguralo.
self.ppi_widget.reconfigure_radar(
max_range_nm=self.max_range, scan_limit_deg=self.scan_limit
)
self.logger.info(f"Scan limit set to: ±{self.scan_limit} degrees")
self.logger.info(f"Max range set to: {self.max_range} NM")
# Non è necessario chiamare _update_all_views() perché
# reconfigure_radar forza già un ridisegno completo.
else:
self.logger.info(
"Radar configuration confirmed, but no changes were made."
)
def _on_closing(self):
self.logger.info("Application shutting down.")
if self.is_simulation_running.get():
self._on_stop_simulation()
# Merge current runtime general settings with any existing saved
# settings so we don't clobber unrelated keys (e.g., logger_panel).
try:
existing = self.config_manager.get_general_settings() or {}
except Exception:
existing = {}
settings_to_save = dict(existing)
settings_to_save.update(
{
"scan_limit": self.scan_limit,
"max_range": self.max_range,
"geometry": self.winfo_geometry(),
"last_selected_scenario": self.current_scenario_name,
}
)
# Save merged general settings and connection settings separately
try:
self.config_manager.save_general_settings(settings_to_save)
except Exception:
# Fallback: try to write the minimal dict if merge/save fails
try:
self.config_manager.save_general_settings(
{
"scan_limit": self.scan_limit,
"max_range": self.max_range,
"geometry": self.winfo_geometry(),
"last_selected_scenario": self.current_scenario_name,
}
)
except Exception:
pass
try:
self.config_manager.save_connection_settings(self.connection_config)
except Exception:
pass
if self.target_communicator:
if hasattr(self.target_communicator, "remove_connection_state_callback"):
self.target_communicator.remove_connection_state_callback(
self._on_connection_state_change
)
if self.target_communicator.is_open:
self.target_communicator.disconnect()
if self.lru_communicator and self.lru_communicator.is_open:
self.lru_communicator.disconnect()
shutdown_logging_system()
self.destroy()
def _open_sfp_debug_window(self):
"""Opens the SFP debug window, ensuring only one instance exists."""
if self.sfp_debug_window and self.sfp_debug_window.winfo_exists():
self.sfp_debug_window.lift()
self.sfp_debug_window.focus_force()
self.logger.info("SFP Packet Inspector window is already open.")
return
self.logger.info("Opening SFP Packet Inspector window...")
self.sfp_debug_window = SfpDebugWindow(self)
def _open_logger_panel(self):
"""Open the LoggerPanel to inspect/change logger levels at runtime."""
try:
# Create transient dialog attached to main window
LoggerPanel(self)
except Exception:
# Avoid crashing the UI if the panel fails to open
self.logger.exception("Failed to open LoggerPanel")
def _on_reset_simulation(self):
self.logger.info("Resetting scenario to initial state.")
if self.is_simulation_running.get():
self._on_stop_simulation()
self.logger.info("Resetting simulation data hub and PPI trails.")
self.simulation_hub.reset()
self.ppi_widget.clear_trails()
self.scenario.reset_simulation()
self._update_all_views()
def _build_display_data_from_hub(self) -> Dict[str, List[Target]]:
"""
Builds the data structure for the PPIDisplay by fetching the latest
simulated and real states from the SimulationStateHub.
"""
simulated_targets_for_ppi = []
real_targets_for_ppi = []
if not self.simulation_hub:
return {"simulated": [], "real": []}
target_ids = self.simulation_hub.get_all_target_ids()
for tid in target_ids:
history = self.simulation_hub.get_target_history(tid)
if not history:
continue
# --- Process Simulated Data ---
if history["simulated"]:
last_sim_state = history["simulated"][-1]
_ts, x_ft, y_ft, z_ft = last_sim_state # Hub now stores feet directly
sim_target = Target(target_id=tid, trajectory=[]) # Lightweight object
# Manually set internal cartesian coords and update polar
setattr(sim_target, "_pos_x_ft", x_ft)
setattr(sim_target, "_pos_y_ft", y_ft)
setattr(sim_target, "_pos_z_ft", z_ft)
sim_target._update_current_polar_coords()
# Try to preserve heading information for simulated targets.
# The hub stores only positions; if a Scenario (or the running
# SimulationEngine) has the canonical Target instance, copy its
# computed current_heading_deg so the plotted heading vector
# matches the simulation's internal heading.
try:
heading = None
if (
hasattr(self, "simulation_engine")
and self.simulation_engine
and getattr(self.simulation_engine, "scenario", None)
):
t = self.simulation_engine.scenario.get_target(tid)
if t:
heading = getattr(t, "current_heading_deg", None)
if heading is None and getattr(self, "scenario", None):
t2 = self.scenario.get_target(tid)
if t2:
heading = getattr(t2, "current_heading_deg", None)
if heading is not None:
sim_target.current_heading_deg = float(heading)
except Exception:
pass
# Determine active flag based on the canonical Scenario/SimulationEngine
try:
active_flag = True
if (
hasattr(self, "simulation_engine")
and self.simulation_engine
and getattr(self.simulation_engine, "scenario", None)
):
t_engine = self.simulation_engine.scenario.get_target(tid)
if t_engine is not None:
active_flag = bool(getattr(t_engine, "active", True))
elif getattr(self, "scenario", None):
t_scn = self.scenario.get_target(tid)
if t_scn is not None:
active_flag = bool(getattr(t_scn, "active", True))
except Exception:
active_flag = True
sim_target.active = active_flag
simulated_targets_for_ppi.append(sim_target)
# --- Process Real Data ---
if history["real"]:
last_real_state = history["real"][-1]
_ts, x_ft, y_ft, z_ft = last_real_state # Hub now stores feet directly
real_target = Target(target_id=tid, trajectory=[]) # Lightweight object
setattr(real_target, "_pos_x_ft", x_ft)
setattr(real_target, "_pos_y_ft", y_ft)
setattr(real_target, "_pos_z_ft", z_ft)
real_target._update_current_polar_coords()
# If the hub provides a last-known heading for this real target,
# copy it into the lightweight Target object so the PPI shows
# the correct heading arrow parsed from RIS payloads.
try:
if self.simulation_hub and hasattr(
self.simulation_hub, "get_real_heading"
):
hdg = self.simulation_hub.get_real_heading(tid)
if hdg is not None:
real_target.current_heading_deg = float(hdg) % 360
except Exception:
pass
# Correlation log: show raw->hub->used to help debugging pipeline
try:
if self.simulation_hub and hasattr(
self.simulation_hub, "get_raw_heading"
):
raw_h = self.simulation_hub.get_raw_heading(tid)
else:
raw_h = None
# Compute theta0/theta1 using same conventions as PPIDisplay
try:
az_deg = float(real_target.current_azimuth_deg)
r_nm = float(real_target.current_range_nm)
az_rad = math.radians(az_deg)
x_start = r_nm * math.sin(az_rad)
y_start = r_nm * math.cos(az_rad)
vector_len = (
self.ppi_widget.range_var.get() / 20.0
if hasattr(self, "ppi_widget")
and hasattr(self.ppi_widget, "range_var")
else 1.0
)
hdg_used = float(real_target.current_heading_deg)
hdg_rad = math.radians(hdg_used)
dx = vector_len * math.sin(hdg_rad)
dy = vector_len * math.cos(hdg_rad)
x_end = x_start + dx
y_end = y_start + dy
theta0_deg = -math.degrees(math.atan2(x_start, y_start))
theta1_deg = -math.degrees(math.atan2(x_end, y_end))
except Exception:
theta0_deg = None
theta1_deg = None
# self.logger.debug(
# "Heading pipeline: TID %s raw=%s hub=%s used=%s theta0=%.3f theta1=%.3f",
# tid,
# raw_h,
# getattr(self.simulation_hub, 'get_real_heading')(tid) if self.simulation_hub else None,
# real_target.current_heading_deg,
# theta0_deg if theta0_deg is not None else float('nan'),
# theta1_deg if theta1_deg is not None else float('nan'),
# )
except Exception:
pass
real_target.active = True
real_targets_for_ppi.append(real_target)
try:
self.logger.debug(
"PPIDisplay will receive simulated=%d real=%d targets from hub",
len(simulated_targets_for_ppi),
len(real_targets_for_ppi),
)
except Exception:
pass
return {"simulated": simulated_targets_for_ppi, "real": real_targets_for_ppi}
def _open_analysis_window(self):
"""Opens the performance analysis window, ensuring only one instance exists."""
if self.analysis_window and self.analysis_window.winfo_exists():
self.analysis_window.lift()
self.analysis_window.focus_force()
self.logger.info("Analysis window is already open.")
return
self.logger.info("Opening performance analysis window...")
self.analysis_window = AnalysisWindow(
self, analyzer=self.performance_analyzer, hub=self.simulation_hub
)
def _gui_refresh_loop(self):
"""
Main GUI refresh loop. Runs at a fixed rate, pulls the latest data
from the hub, and updates the PPI display.
"""
# Check if the simulation has finished
sim_was_running = self.is_simulation_running.get()
sim_is_running_now = (
self.simulation_engine is not None and self.simulation_engine.is_running()
)
if sim_was_running and not sim_is_running_now:
self._on_simulation_finished()
# Update PPI with the latest data from the hub
display_data = self._build_display_data_from_hub()
self.ppi_widget.update_simulated_targets(display_data.get("simulated", []))
self.ppi_widget.update_real_targets(display_data.get("real", []))
# Update antenna azimuth
try:
if self.simulation_hub and hasattr(
self.simulation_hub, "get_antenna_azimuth"
):
az_deg, az_ts = self.simulation_hub.get_antenna_azimuth()
if az_deg is not None:
self.ppi_widget.update_antenna_azimuth(az_deg, timestamp=az_ts)
except Exception:
pass
# Update progress bar if the simulation is running
if sim_is_running_now:
try:
if self.simulation_engine and self.simulation_engine.scenario:
times = [
getattr(t, "_sim_time_s", 0.0)
for t in self.simulation_engine.scenario.get_all_targets()
]
self.sim_elapsed_time = max(times) if times else 0.0
if self.total_sim_time > 0 and not self._slider_is_dragging:
progress = min(1.0, self.sim_elapsed_time / self.total_sim_time)
self.sim_slider_var.set(progress)
self._update_simulation_progress_display()
except Exception:
self.logger.debug("Progress UI update failed", exc_info=True)
# Reschedule the next refresh cycle
self.after(GUI_REFRESH_RATE_MS, self._gui_refresh_loop)
def _refresh_analysis_list(self):
self.analysis_tree.delete(*self.analysis_tree.get_children())
archive_folder = SimulationArchive.ARCHIVE_FOLDER
if not os.path.exists(archive_folder):
return
runs = []
for filename in os.listdir(archive_folder):
if filename.endswith(".json"):
filepath = os.path.join(archive_folder, filename)
try:
# Leggiamo solo i metadati per non caricare tutto il file
with open(filepath, "r", encoding="utf-8") as f:
data = json.load(f)
metadata = data.get("metadata", {})
# Usiamo il timestamp del nome del file per l'ordinamento
dt_str = filename.split("_")[0]
run_info = {
"datetime": datetime.strptime(dt_str, "%Y%m%d").strftime(
"%Y-%m-%d"
)
+ " "
+ filename.split("_")[1].replace(".json", ""),
"scenario": metadata.get("scenario_name", "N/A"),
"duration": f"{metadata.get('duration_seconds', 0):.1f}",
"filepath": filepath,
}
runs.append(run_info)
except Exception as e:
self.logger.warning(
f"Impossibile leggere l'archivio {filename}: {e}"
)
# Ordina dal più recente al più vecchio
for run in sorted(runs, key=lambda r: r["datetime"], reverse=True):
self.analysis_tree.insert(
"",
tk.END,
values=(run["datetime"], run["scenario"], run["duration"]),
iid=run["filepath"],
)
def _open_archive_folder(self):
"""Open the simulation archive folder in the system file explorer."""
archive_folder = SimulationArchive.ARCHIVE_FOLDER
try:
# Ensure the folder exists
os.makedirs(archive_folder, exist_ok=True)
# On Windows, os.startfile opens the folder in Explorer
try:
os.startfile(archive_folder)
return
except Exception:
# Fallback to using explorer.exe via subprocess
import subprocess
try:
subprocess.run(["explorer", os.path.abspath(archive_folder)])
return
except Exception:
pass
except Exception as e:
self.logger.exception("Failed to open archive folder: %s", e)
# If we get here, show an error to the user
try:
messagebox.showerror(
"Error",
f"Could not open archive folder: {archive_folder}\nSee logs for details.",
)
except Exception:
# If even showing a messagebox fails, log and continue
try:
self.logger.error("Could not open archive folder: %s", archive_folder)
except Exception:
pass
def _on_analyze_run(self):
selected_item = self.analysis_tree.focus()
if not selected_item:
messagebox.showinfo(
"Nessuna Selezione", "Seleziona una simulazione da analizzare."
)
return
archive_filepath = selected_item # L'IID è il filepath
# Apri la finestra di analisi passando il percorso del file
# (dovremo modificare AnalysisWindow per accettarlo)
AnalysisWindow(self, archive_filepath=archive_filepath)